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THE ELEMENT PUZZLE


By Neso



Neso : Element Puzzle


Remember the Element Puzzle from the Mastabas level of The Last Revelation? We're going to learn how to set it up.

Objects Needed

First of all, here is what you need. Everything can be found in the TR4 Mastabas level (joby4a.tr4 on the TLR CD). Use WadMerger to add it all to your wad..

ELEMENT_PUZZLE
PICKUP_ITEM1 : sac de sable
PICKUP_ITEM2 : jerricane
BURNING_TORCH_ITEM
WATERSKIN1_EMPTY, WATERSKIN1_1, WATERSKIN1_2, WATERSKIN1_3 et/ou
WATERSKIN2_EMPTY, WATERSKIN2_1, WATERSKIN2_2, WATERSKIN2_3, WATERSKIN2_4, WATERSKIN2_5
LARA_WATER_MESH
LARA_DIRT_MESH
LARA PETROL_MESH
TORCH_ANIM

The Puzzle

There are three ELEMENT_PUZZLE items, each one with a different symbol. The first one is blue waves and is referred as to water. Just fill your waterskin and pour the water onto the basin.

The second one is a yellow sun and is referred as to fire. When you've got the jerrycan, pour the petrol onto the basin, then light your torch and make the petrol burn.

CAUTION ! If players save and reload before completing this puzzle, the petrol disappears and the puzzle can't be done so try to keep the torch close to the puzzle item to prevent this and make sure this note is included in the readme.

The third one is a brown triangle, referred as to earth. Just use the bag of sand in front on this one.

Setting up the Puzzle

Add all the necessary stuff in your map (bag of sand, jerrycan, waterskin, burning_torch_item).

Add three PUZZLE_ELEMENT in your map with following OCBs:
0 - Water
1 - Fire
2 - Earth


You can trigger whatever you want with the ELEMENT_PUZZLE. In our example, we will open a DOOR_TYPE2.

Place a HEAVY for DOOR_TYPE2 under ELEMENT_PUZZLE with OCB 0. Tick the STT flag 1.



Neso : Element Puzzle


Place a HEAVY for DOOR_TYPE2 under ELEMENT_PUZZLE with OCB 1. Tick the STT flag 2.



Neso : Element Puzzle


Place a HEAVY for DOOR_TYPE2 under ELEMENT_PUZZLE with OCB 1. Tick the STT flags 3,4,5.



Neso : Element Puzzle


Notes

Don't forget to place a FLAME_EMITTER somewhere and a room with shallow water otherwise Lara won't be able to light the torch or fill the waterskin.

Here are script lines (from TR4 original script):
Pickup= 1,Bag of Sand, $0000,$0400,$0000,$2000,$1000,$8002
Pickup= 2,Jerrycan, $0015,$0500,$4000,$f000,$0000,$4002

You can use less than 3 ELEMENT_PUZZLE items (for instance as in Bedazzled's Temple of the Stone where only the water part is used). When you place your triggers, don't forget that you should have ticked all STT flags when the PUZZLE_ELEMENT puzzle is complete.




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Last update: 18/02/2008